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The FMOD sound system is supplied as a programmer's API and authoring tool, similar to a digital audio workstation. FMOD consists of the following technologies: FMOD Studio - An audio creation tool for games, designed like a digital audio workstation. Succeeds FMOD Designer. FMOD Studio run-time API - A programmer API to interface with FMOD Studio.
Vorbis has different uses for consumer products. Many video games store in-game audio as Vorbis, including Amnesia: The Dark Descent, Grand Theft Auto: San Andreas, Halo: Combat Evolved, Minecraft, and World of Warcraft, among others. [32] Popular software players support Vorbis playback either natively or through an external plugin.
The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.
CLever Audio Plug-in or CLAP is an open source software architecture, application programming interface and reference implementation suite for audio effect plugins as used in multimedia software such as digital audio workstations, audio editing software, and video editing software with integrated audio workflows.
LV2 (LADSPA Version 2) is a set of royalty-free open standards [2] for music production plug-ins and matching host applications. It includes support for the synthesis and processing of digital audio and CV, [3] events such as MIDI and OSC, and provides a free alternative to audio plug-in standards such as Virtual Studio Technology (VST) and Audio Units (AU).
Audio Random Access (commonly abbreviated to ARA) is an extension for audio plug-in interfaces, such as AU, VST and RTAS, allowing them to exchange a greater amount of audio information with digital audio workstation (DAW) software. It was developed in a collaboration between Celemony Software and PreSonus.