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  2. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  3. Reflection formula - Wikipedia

    en.wikipedia.org/wiki/Reflection_formula

    In mathematics, a reflection formula or reflection relation for a function f is a relationship between f(a − x) and f(x). It is a special case of a functional equation . It is common in mathematical literature to use the term "functional equation" for what are specifically reflection formulae.

  4. Reflection coefficient - Wikipedia

    en.wikipedia.org/wiki/Reflection_coefficient

    In telecommunications and transmission line theory, the reflection coefficient is the ratio of the complex amplitude of the reflected wave to that of the incident wave. The voltage and current at any point along a transmission line can always be resolved into forward and reflected traveling waves given a specified reference impedance Z 0.

  5. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    These equations can be proved through straightforward matrix multiplication and application of trigonometric identities, specifically the sum and difference identities. The set of all reflections in lines through the origin and rotations about the origin, together with the operation of composition of reflections and rotations, forms a group .

  6. Snell's law - Wikipedia

    en.wikipedia.org/wiki/Snell's_law

    Given n lines L and a point P(L) on each line, find the locus of points Q such that the lengths of the line segments QP(L) satisfy certain conditions. For example, when n = 4, given the lines a, b, c, and d and a point A on a, B on b, and so on, find the locus of points Q such that the product QA*QB equals the product QC*QD.

  7. Reflection (physics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(physics)

    Reflection of light is either specular (mirror-like) or diffuse (retaining the energy, but losing the image) depending on the nature of the interface.In specular reflection the phase of the reflected waves depends on the choice of the origin of coordinates, but the relative phase between s and p (TE and TM) polarizations is fixed by the properties of the media and of the interface between them.

  8. Point reflection - Wikipedia

    en.wikipedia.org/wiki/Point_reflection

    More narrowly, a reflection refers to a reflection in a hyperplane (dimensional affine subspace – a point on the line, a line in the plane, a plane in 3-space), with the hyperplane being fixed, but more broadly reflection is applied to any involution of Euclidean space, and the fixed set (an affine space of dimension k, where ) is called the ...

  9. Lambert's cosine law - Wikipedia

    en.wikipedia.org/wiki/Lambert's_cosine_law

    In optics, Lambert's cosine law says that the observed radiant intensity or luminous intensity from an ideal diffusely reflecting surface or ideal diffuse radiator is directly proportional to the cosine of the angle θ between the observer's line of sight and the surface normal; I = I 0 cos θ.