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  2. Riemann sum - Wikipedia

    en.wikipedia.org/wiki/Riemann_sum

    Specific choices of give different types of Riemann sums: . If = for all i, the method is the left rule [2] [3] and gives a left Riemann sum.; If = for all i, the method is the right rule [2] [3] and gives a right Riemann sum.

  3. Tanh-sinh quadrature - Wikipedia

    en.wikipedia.org/wiki/Tanh-sinh_quadrature

    Tanh-sinh quadrature is a method for numerical integration introduced by Hidetoshi Takahashi and Masatake Mori in 1974. [1] It is especially applied where singularities or infinite derivatives exist at one or both endpoints.

  4. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    1. copying the end points, and 2. placing its 2 middle control points (yellow circles) 2/3 along line segments from the end points to the quadratic curve's middle control point (black rectangle). The curve begins at P 0 {\displaystyle \mathbf {P} _{0}} and ends at P n {\displaystyle \mathbf {P} _{n}} ; this is the so-called endpoint ...

  5. Gaussian quadrature - Wikipedia

    en.wikipedia.org/wiki/Gaussian_quadrature

    With the n-th polynomial normalized to give P n (1) = 1, the i-th Gauss node, x i, is the i-th root of P n and the weights are given by the formula [3] = [′ ()]. Some low-order quadrature rules are tabulated below (over interval [−1, 1] , see the section below for other intervals).

  6. Interval (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Interval_(mathematics)

    An integer interval that has a finite lower or upper endpoint always includes that endpoint. Therefore, the exclusion of endpoints can be explicitly denoted by writing a.. b − 1 , a + 1 .. b , or a + 1 .. b − 1. Alternate-bracket notations like [a.. b) or [a.. b[are rarely used for integer intervals. [citation needed]

  7. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    In Euclidean geometry two rays with a common endpoint form an angle. [14] The definition of a ray depends upon the notion of betweenness for points on a line. It follows that rays exist only for geometries for which this notion exists, typically Euclidean geometry or affine geometry over an ordered field.

  8. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]

  9. Handshaking lemma - Wikipedia

    en.wikipedia.org/wiki/Handshaking_lemma

    The handshaking lemma is a consequence of the degree sum formula, ... as an endpoint. For graphs that are allowed to contain loops connecting a vertex to itself, ...