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  2. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    In computing, the clock rate or clock speed typically refers to the frequency at which the clock generator of a processor can generate pulses, which are used to synchronize the operations of its components, [1] and is used as an indicator of the processor's speed.

  3. CPU multiplier - Wikipedia

    en.wikipedia.org/wiki/CPU_multiplier

    For example, a system with an external clock of 100 MHz and a 36x clock multiplier will have an internal CPU clock of 3.6 GHz. The external address and data buses of the CPU (often collectively termed front side bus (FSB) in PC contexts) also use the external clock as a fundamental timing base; however, they could also employ a (small) multiple ...

  4. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    While early generations of CPUs carried out all the steps to execute an instruction sequentially, modern CPUs can do many things in parallel. As it is impossible to just keep doubling the speed of the clock, instruction pipelining and superscalar processor design have evolved so CPUs can use a variety of execution units in parallel - looking ahead through the incoming instructions in order to ...

  5. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.

  6. Overclocking - Wikipedia

    en.wikipedia.org/wiki/Overclocking

    The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.

  7. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. [1] It is the multiplicative inverse of instructions per cycle.

  8. Front-side bus - Wikipedia

    en.wikipedia.org/wiki/Front-side_bus

    The frequency at which a processor (CPU) operates is determined by applying a clock multiplier to the front-side bus (FSB) speed in some cases. For example, a processor running at 3200 MHz might be using a 400 MHz FSB. This means there is an internal clock multiplier setting (also called bus/core ratio) of 8. That is, the CPU is set to run at 8 ...

  9. BogoMips - Wikipedia

    en.wikipedia.org/wiki/BogoMips

    BogoMips is a value that can be used to verify whether the processor in question is in the proper range of similar processors, i.e. BogoMips represents a processor's clock frequency as well as the potentially present CPU cache. It is not usable for performance comparisons among different CPUs.