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Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
Pieces changed names and rules as well; the most notable changes was the Vizir (or Firz) becoming the Queen, and the Elephant becoming the Bishop in European versions of chess. The movement patterns for Queens and Bishops also changed, with the earliest rules restricting elephants to just two squares along a diagonal, but allowing them to "jump ...
The knight (♘, ♞) is a piece in the game of chess, represented by a horse's head and neck.It moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically, jumping over other pieces.
The king (♔, ♚) is the most important piece in the game of chess. It may move to any adjoining square; it may also perform, in tandem with the rook, a special move called castling. If a player's king is threatened with capture, it is said to be in check, and the player must remove the threat of capture immediately.
Einstein chess: Pieces transform into more or less powerful pieces when they move. [52] Gravity chess: After every turn, all pieces other than pawns fall towards the higher ranks of the board, until they either reach the eighth rank, or another piece or pawn in the way. [53] [54] Grid chess: The board is overlaid with a grid of lines. For a ...
The queen (♕, ♛) is the most powerful piece in the game of chess. It can move any number of squares vertically, horizontally or diagonally, combining the powers of the rook and bishop. Each player starts the game with one queen, placed in the middle of the first rank next to the king.
Chess theory usually divides the game of chess into three phases with different sets of strategies: the opening, typically the first 10 to 20 moves, when players move their pieces to useful positions for the coming battle; the middlegame; and last the endgame, when most of the pieces are gone, kings typically take a more active part in the ...
The empress is a fairy chess piece that can move like a rook or a knight. It cannot jump over other pieces when moving as a rook but may do so when moving as a knight. The piece has acquired many names [a] and is frequently called a chancellor or a marshal. Chess moves in this article use C as notation for the empress.