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In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function.
In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives.
Ajax (also AJAX / ˈ eɪ dʒ æ k s /; short for "asynchronous JavaScript and XML" [1] [2]) is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications.
Asynchronous module definition (AMD) is a specification for the programming language JavaScript. It defines an application programming interface (API) that defines code modules and their dependencies, and loads them asynchronously if desired. Implementations of AMD provide the following benefits:
Ajax (asynchronous JavaScript and XML) a set of web development techniques using many web technologies on the client-side to create asynchronous Web applications. With Ajax, web applications can send data to and retrieve from a server asynchronously (in the background) without interfering with the display and behavior of the existing page.
XMLHttpRequest (XHR) is an API in the form of a JavaScript object whose methods transmit HTTP requests from a web browser to a web server. [1] The methods allow a browser-based application to send requests to the server after page loading is complete, and receive information back. [2] XMLHttpRequest is a component of Ajax programming.
In other cases a future and a promise are created together and associated with each other: the future is the value, the promise is the function that sets the value – essentially the return value (future) of an asynchronous function (promise). Setting the value of a future is also called resolving, fulfilling, or binding it.
In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the I/O operation has finished. A name used for asynchronous I/O in the Windows API is overlapped I/O .