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  2. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed. FOR-Forgotten Realms Accessories are designed for the Realms universe. FRS—Forgotten Realms Sourcebook are 2nd Ed.

  3. List of Dark Sun modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dark_Sun_modules...

    Rule Book. Richard Baker; Robert J. Schwalb; Rodney Thompson (August 2010). Dark Sun Campaign Setting: A 4th Edition D&D Supplement. Wizards of the Coast. ISBN 978-0-7869-5493-3. Accessories. Bruce R. Cordell (August 2010). Dark Sun Creature Catalog. Wizards of the Coast. ISBN 978-0-7869-5495-7. Richard Baker, Bruce R. Cordell (August 2010).

  4. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Advanced Dungeons & Dragons (AD&D) greatly expanded upon the rules and settings of the original D&D game when it was released in 1977. As such, this edition saw the publication of numerous books to assist players. The naming of the core books in this edition became the standard for all later editions.

  5. Dungeon Master Option: High-Level Campaigns - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master_Option:...

    Contents. High-Level Campaigns is supplement for the Dungeon Master divided into seven sections. The book begins by listing a set of principles in a section called "The Seven Maxims". After that is a section called "Adventures", which presents a mechanic to help the DM generate lands and creatures. The next section is "Spells and Magical Items ...

  6. The Complete Book of Humanoids - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Book_of_Humanoids

    Mike Lampman reviewed The Complete Book of Humanoids in Shadis No. 9 and said that "overall, the Humanoid handbook is a good investment if you're an AD&D player, or GM, looking to spice up your campaign by playing something a little out of the ordinary. It's well written, and edited, as most of the TSR products are, and is laid out nicely."

  7. The Complete Book of Elves - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Book_of_Elves

    Thirty years after its publication, author Colin McComb admitted The Complete Book of Elves was "dreadful", and acknowledged the negative influence the book had on the 2nd edition of AD&D, apologizing for "making elves so incredibly powerful and unbalanced that all of our AD&D games were henceforth ruined until 3rd Edition D&D came to save us." [7]

  8. Campaign Sourcebook and Catacomb Guide - Wikipedia

    en.wikipedia.org/wiki/Campaign_Sourcebook_and...

    Contents. The Campaign Sourcebook and Catacomb Guide is a supplement to the Dungeon Master's Guide for the Advanced Dungeons & Dragons 2nd edition rules. [1] The first section of the book contains guidelines to help Dungeon Masters (DMs) run campaigns, while the second part of the book details how to run games in dungeons.

  9. The Complete Book of Dwarves - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Book_of_Dwarves

    The Complete Book of Dwarves is a supplemental rulebook for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991 by TSR, Inc. [2] [4] It contains a variety of information useful to playing dwarf characters in the game, including information on strongholds, [5] dwarven subraces, [2] character "kits", [2] role-playing, mining, and more.