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  2. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  3. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    GPUs such as Radeon R600 feature a tessellation engine that can be used with Direct3D 9/10/10.1 [68] [69] [70] and OpenGL, [71] but it's not compatible with Direct3D 11 (according to Microsoft). Older graphics hardware such as Radeon 8xxx, GeForce 3/4 had support for another form of tesselation (RT patches, N patches) but those technologies ...

  4. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    In the Fortnite ecosystem, Discover or Discovery is the term used to describe the algorithm that puts UGC content in front of players in the form of playlists or rows in the Fortnite lobby. A Discover row consists of a thumbnail, title, and the current amount of players playing the experience.

  5. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Linked GPUs will allow DirectX to view graphics cards in SLI or CrossFireX as a single GPU and use the combined resources; whereas Unlinked GPUs will allow GPUs from different vendors to be utilized by DirectX, such as supplementing the dedicated GPU with the integrated GPU on the CPU, or combining AMD and NVIDIA cards. However, elaborate mixed ...

  6. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    WARP is a full-featured Direct3D 10.1 renderer device with performance on par with current low-end graphics cards, such as Intel GMA 3000, [2] when running on multi-core CPUs. [3] To achieve this level of rendering performance, WARP employs advanced techniques such as just-in-time compilation to x86 machine code and support for advanced vector ...

  7. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    GPU paravirtualization support, enabling display drivers to provide rendering capabilities to Hyper-V virtualized environments. Brightness, a new interface to support multiple displays that can be set to calibrated nit-based brightness levels. D3D11 bitstream encryption, exposing CENC, CENS, CBC1, and CBCS with 8 or 16 byte initialization vectors.

  8. DirectCompute - Wikipedia

    en.wikipedia.org/wiki/DirectCompute

    The Compute pipeline is a type of graphics pipeline used for dispatching and executing compute shaders. Compute pipelines are run through compute command lists, which are restricted to recording only copy and compute commands. Compute shaders are used for general-purpose algorithms and computations, and are run through parallel processors on

  9. AMD CrossFire - Wikipedia

    en.wikipedia.org/wiki/AMD_CrossFire

    A CrossFireX connection on a graphics card Top view Bottom view of a CrossFireX bridge interconnect AMD CrossFireX and some R700 GPUs, in Radeon HD 4000 series With the release of the Radeon X1950 Pro ( RV570 GPU), ATI has completely revised CrossFire's connection infrastructure to further eliminate the need for past Y- dongle /Master card and ...

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