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Romancia (ロマンシア), also known as Dragon Slayer Jr., is an action-adventure game developed by Nihon Falcom. It is the third installment in the Dragon Slayer series, preceded by Xanadu and followed by Dragon Slayer IV. Romancia is a simpler and brightly colored game in comparison to the other Dragon Slayer titles, hence the name "Dragon ...
In 1986, Dragon Slayer Jr: Romancia simplified the RPG mechanics of Xanadu, such as removing the character customization and simplifying the numerical statistics into icons, and emphasized faster-paced platform action, with a strict 30-minute time limit. The action took place entirely in a side-scrolling view rather than switching to a separate ...
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Faxanadu - a game in the Xanadu series that was outsourced to Hudson Soft. [74]Ys IV 's original releases were outsourced to other companies, and not developed by Falcom. This includes Ys IV: The Dawn of Ys, developed by Hudson Soft for the PC Engine in 1993, Ys IV: Mask of the Sun by Tonkin House for the Super Famicom, and Ys IV: Mask of the Sun - A New Theory by Taito for the PlayStation 2.
Pages in category "Dragon Slayer (series)" The following 11 pages are in this category, out of 11 total. ... Romancia; S. Sorcerian; X. Xanadu (video game) Xanadu Next
Dragon Slayer laid the foundations for the action role-playing game genre, influencing future series like Ys. [7] [8] [9] Xanadu was an early real-time action RPG with full-fledged character statistics, and it introduced several innovative gameplay mechanics, such as the Karma morality system, individual experience for equipped items, [3] a heavy emphasis on puzzle-solving, [9] equipment that ...
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Dragon Slayer Jr: Romancia simplified the RPG mechanics of Xanadu, such as removing the character customization and simplifying the numerical statistics into icons, and emphasized faster-paced platform action, with a strict 30-minute time limit. The action took place entirely in a side-scrolling view rather than switching to a separate overhead ...