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The World Geographic Reference System (GEOREF) is a geocode, a grid-based method of specifying locations on the surface of the Earth. GEOREF is essentially based on the geographic system of latitude and longitude, but using a simpler and more flexible notation. GEOREF was used primarily in aeronautical charts for air navigation, [1 ...
The World Geodetic System (WGS) is a standard used in cartography, geodesy, and satellite navigation including GPS. The current version, WGS 84, defines an Earth-centered, Earth-fixed coordinate system and a geodetic datum, and also describes the associated Earth Gravitational Model (EGM) and World Magnetic Model (WMM).
An MGRS grid reference is a point reference system. When the term 'grid square' is used, it can refer to a square with a side length of 10 km (6 mi), 1 km, 100 m (328 ft), 10 m or 1 m, depending on the precision of the coordinates provided. (In some cases, squares adjacent to a Grid Zone Junction (GZJ) are clipped, so polygon is a better ...
Geodesy. A projected coordinate system – also called a projected coordinate reference system, planar coordinate system, or grid reference system – is a type of spatial reference system that represents locations on Earth using Cartesian coordinates (x, y) on a planar surface created by a particular map projection. [1]
Geodesy. The Universal Transverse Mercator (UTM) is a map projection system for assigning coordinates to locations on the surface of the Earth. Like the traditional method of latitude and longitude, it is a horizontal position representation, which means it ignores altitude and treats the earth surface as a perfect ellipsoid.
t. e. A geographic coordinate system (GCS) is a spherical or geodetic coordinate system for measuring and communicating positions directly on Earth as latitude and longitude. [1] It is the simplest, oldest and most widely used of the various spatial reference systems that are in use, and forms the basis for most others.
World map. A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.
An approximation of the AuthaGraph projection. AuthaGraph is an approximately equal-area world map projection invented by Japanese architect Hajime Narukawa [1] in 1999. [2] The map is made by equally dividing a spherical surface into 96 triangles, transferring it to a tetrahedron while maintaining area proportions, and unfolding it in the form of a rectangle: it is a polyhedral map projection.