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GunZ: The Duel (Korean: 건즈 온라인), or simply GunZ, was an online third-person shooting game, [1] originally created by South Korean-based MAIET Entertainment and currently owned by MasangSoft. [2] [3] [4] It was free-to-play, with a microtransaction business model for purchasing premium in-game items.
GunZ 2: The Second Duel is a multiplayer third-person shooter mixed with swordplay, similar to the first game GunZ: The Duel. The game emphasizes fast-paced gameplay and advanced free-movement mechanics such as dashing, wall-running and tumbling. The players can split into two teams, either GSF or NAU.
MAIET Entertainment was a South Korean video game developer, best known for creating the third-person shooter game GunZ: The Duel in 2004. They also developed GunZ 2 in 2011 and adapted it into English in 2013.
Unity Web Player: OSX, WINNT 2009-01-14 Club, The: Bizarre Creations: WIN, PS3, X360 2008-02-07 Cold Fear: Darkworks WIN, PS2, Xbox 2005-03-15 Computer Space [1] Syzygy Engineering: ARC 1971 Conflict: Desert Storm: Pivotal Games: WIN, PS2, Xbox, GCN 2002-09-13 Conflict: Desert Storm II: Pivotal Games: WIN, PS2, Xbox, GCN 2003-09-19 Conflict ...
GunZ 2; GunZ: The Duel; R. RaiderZ This page was last edited on 18 September 2024, at 08:30 (UTC). Text is available under the Creative Commons ...
GunZ: The Duel: MAIET Entertainment: 2003: Windows: Third-person shooter: Free to play with items that can be purchased from a shop Player characters fight on different levels and kill each other to level up. 3D Unknown Hattrick: Extralives August 30, 1997: Browser-based Sports game: Free to play with privileges that can be purchased from a shop
Enjoy a classic game of Hearts and watch out for the Queen of Spades!
Most-played mobile games by player count (with at least 50 million) Game As of Player count [a] Release date Publisher(s) Ref. PUBG Mobile: August 2023 300 million monthly players: March 2018 Tencent games [1] Call of Duty: Mobile: May 2021: 500 million downloads [b] October 1, 2019: Activision [2] Among Us: November 2020: 485 million [c] June ...