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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch expressions are introduced in Java SE 12, 19 March 2019, as a preview feature. Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive.

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Duff realized that to handle cases where count is not divisible by eight, the assembly programmer's technique of jumping into the loop body could be implemented by interlacing the structures of a switch statement and a loop, putting the switch's case labels at the points of the loop body that correspond to the remainder of count/8: [1]

  4. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    JavaScript is case sensitive, so the uppercase characters "A" through "Z" are different from the lowercase characters "a" through "z". Starting with JavaScript 1.5, ISO 8859-1 or Unicode letters (or \uXXXX Unicode escape sequences) can be used in identifiers. [ 5 ]

  5. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    JavaScript supports automatic semicolon insertion, meaning that semicolons that normally terminate a statement in C may be omitted in JavaScript. [16] Like C-style languages, control flow is done with the while, for, do / while, if / else, and switch statements. Functions are weakly typed and may accept and return any type.

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Switch statements (or case statements, or multiway branches) compare a given value with specified constants and take action according to the first constant to match. There is usually a provision for a default action ("else", "otherwise") to be taken if no match succeeds. Switch statements can allow compiler optimizations, such as lookup tables.

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  8. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming , event loop and event-driven finite state machine ).

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