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The containers are defined in headers named after the names of the containers, e.g., unordered_set is defined in header <unordered_set>.All containers satisfy the requirements of the Container concept, which means they have begin(), end(), size(), max_size(), empty(), and swap() methods.
In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".
The containers are defined in headers named after the names of the containers, e.g. set is defined in header <set>.All containers satisfy the requirements of the Container concept, which means they have begin(), end(), size(), max_size(), empty(), and swap() methods.
The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.
The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]
This allows the string to contain NUL and made finding the length need only one memory access (O(1) (constant) time), but limited string length to 255 characters. C designer Dennis Ritchie chose to follow the convention of null-termination to avoid the limitation on the length of a string and because maintaining the count seemed, in his ...
In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.
The special character ε stands for the empty string. By changing the above grammar to S → aSb S → ε. we obtain a grammar generating the language {:} instead. This differs only in that it contains the empty string while the original grammar did not.