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  2. Parallel importing in video games - Wikipedia

    en.wikipedia.org/wiki/Parallel_importing_in...

    Not all video games are available in all countries, and a large fraction of games are not released outside Japan. This is especially true of the visual novel medium, or many games based on licensed anime/live TV series where very few titles have ever been given overseas releases. Those who are interested in these games but do not live in Japan ...

  3. List of best-selling game consoles by region - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_game...

    This is a list of best-selling game consoles by region. This page consists of countries in Asia, North America, Europe, and other regions, which all used different analog television color systems; these being NTSC , PAL and SECAM .

  4. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements ...

  5. The company largely relies on brick-and-mortar stores and has been grappling with customers turning to e-commerce firms for buying video games and collectibles. It had disclosed its share sale ...

  6. Japan Online Video Sector to Surge as Screen Industry ... - AOL

    www.aol.com/entertainment/japan-online-video...

    The report, “The Future of Japan’s Video Industry,” forecasts the online video sector to expand at a 7% compound annual growth rate over the next five years. Total screen industry revenue ...

  7. Taito - Wikipedia

    en.wikipedia.org/wiki/Taito

    Taito Corporation [b] is a Japanese company that specializes in video games, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the Taito Trading Company, [c] importing vodka, vending machines, and jukeboxes into Japan. It began production of video games in 1973.

  8. List of banned video games by country - Wikipedia

    en.wikipedia.org/wiki/List_of_banned_video_games...

    Video games are rarely banned in Japan, and it holds the place as one of the top video game producers in the world. [178] However, for some games, usually western, they may edit or censor their games if they appear offensive to Japan; an example being the Japanese release of Fallout 3.

  9. Best Buy starts buying used video games, will soon ... - AOL

    www.aol.com/news/2010-08-27-best-buy-starts...

    Literally a day after Target announced that the company would begin buying used video games and electronics in half of Target locations by the end of the year, Best Buy has announced that it is ...