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In 2012, cognitive science researcher Dr. Peter Jansen announced having developed a handheld mobile computing device modeled after the design of the tricorder. [18] A version that expanded the original capabilities to include visible spectroscopy, radiation sensing, thermal imaging, and environmental sensing was released as open source hardware ...
Imaging science is a multidisciplinary field concerned with the generation, collection, duplication, analysis, modification, and visualization of images, [1] including imaging things that the human eye cannot detect.
Two photographs of a single hologram taken from different viewpoints. Holography is a technique that enables a wavefront to be recorded and later reconstructed. It is best known as a method of generating three-dimensional images, and has a wide range of other uses, including data storage, microscopy, and interferometry.
This page is a listing of articles about fictional technologies and technological devices featured in works of fiction. See also: Category:Hypothetical technology and Category:Science fiction Subcategories
Holography served as an inspiration for many video games with the science fiction elements. In many titles, fictional holographic technology has been used to reflect real life misrepresentations of potential military use of holograms, such as the "mirage tanks" in Command & Conquer: Red Alert 2 that can disguise themselves as trees. [2]
Technology in science fiction is a crucial aspect of the genre. [ 1 ] [ 2 ] As science fiction emerged during the era of Industrial Revolution , the increased presence of machines in everyday life and their role in shaping of the society was a major influence on the genre.
In 1957, Russell A. Kirsch produced a device that generated digital data that could be stored in a computer; this used a drum scanner and photomultiplier tube. [3] Digital imaging was developed in the 1960s and 1970s, largely to avoid the operational weaknesses of film cameras, for scientific and military missions including the KH-11 program ...
There are five major types of sensory imagery, each corresponding to a sense, feeling, action, or reaction: Visual imagery pertains to graphics, visual scenes, pictures, or the sense of sight.