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Xcode 4.3 reorganizes the Xcode menu to include development tools. [37] Xcode 4.3.1 was released on March 7, 2012 to add support for iOS 5.1. [ 38 ] Xcode 4.3.2 was released on March 22, 2012 with enhancements to the iOS Simulator and a suggested move to the LLDB debugger versus the GDB debugger (which appear to be undocumented changes).
Xcode is an integrated development environment (IDE) for macOS containing a suite of software development tools developed by Apple for developing software for macOS, iOS, iPadOS, watchOS, tvOS, and visionOS.
XcodeGhost (and variant XcodeGhost S) are modified versions of Apple's Xcode development environment that are considered malware. [1] The software first gained widespread attention in September 2015, when a number of apps originating from China harbored the malicious code. [2]
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Swift 1.2 was released on April 8, 2015, along with Xcode 6.3. [31] Swift 2.0 was announced at WWDC 2015, and was made available for publishing apps in the App Store on September 21, 2015. [ 32 ] Swift 3.0 was released on September 13, 2016. [ 33 ]
Additionally, Apple provides support in Xcode for editing property lists in a hierarchical viewer/editor that can handle plists formatted in binary or XML, but not JSON. As of Mac OS X 10.4, Apple provides an AppleScript interface for reading property list files through the System Events application.
Cocoa applications are typically developed using the development tools provided by Apple, specifically Xcode (formerly Project Builder) and Interface Builder (now part of Xcode), using the programming languages Objective-C or Swift. However, the Cocoa programming environment can be accessed using other tools.
The Mac developer program is a way for developers of Apple's macOS operating system to distribute their apps through the Mac App Store.It costs US$99/year. Unlike iOS, developers are not required to sign up for the program in order to distribute their applications.