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Half-line (geometry) or ray, half of a line split at an initial point Directed half-line or ray, half of a directed or oriented line split at an initial point; Ray (graph theory), an infinite sequence of vertices such that each vertex appears at most once in the sequence and each two consecutive vertices in the sequence are the two endpoints of an edge in the graph
Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances.
A meridional ray is a ray that passes through the axis of an optical fiber. A skew ray is a ray that travels in a non-planar zig-zag path and never crosses the axis of an optical fiber. A guided ray, bound ray, or trapped ray is a ray in a multi-mode optical fiber, which is confined by the core.
In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light.
Most implementations of the ray casting algorithm consecutively check intersections of a ray with all sides of the polygon in turn. In this case the following problem must be addressed. If the ray passes exactly through a vertex of a polygon, then it will intersect 2 segments at their endpoints. While it is OK for the case of the topmost vertex ...
In differential geometry, a caustic is the envelope of rays either reflected or refracted by a manifold. It is related to the concept of caustics in geometric optics . The ray's source may be a point (called the radiant) or parallel rays from a point at infinity, in which case a direction vector of the rays must be specified.
Line geometry is extensively used in ray tracing application where the geometry and intersections of rays need to be calculated in 3D. An implementation is described in Introduction to Plücker Coordinates written for the Ray Tracing forum by Thouis Jones.
The angle of incidence, in geometric optics, is the angle between a ray incident on a surface and the line perpendicular (at 90 degree angle) to the surface at the point of incidence, called the normal. The ray can be formed by any waves, such as optical, acoustic, microwave, and X-ray. In the figure below, the line representing a ray makes an ...