Search results
Results From The WOW.Com Content Network
Tolkien made use of his philological expertise on Beowulf to create some of the races of Middle-earth. The list of supernatural creatures in Beowulf, eotenas ond ylfe ond orcnéas, "ettens and elves and demon-corpses", contributed to his Orcs, and Elves, and to an allusion to Ettens in his "Ettenmoors" placename. [8]
The reason for the usage of both Thryth and the compound name Modthryth is that the latter name is an emendation by Klaeber (1953). [1] Mod appears just before Þryð on line 1932 of the poem, where she is introduced, and scholars are divided as to whether mod is part of her name, or a separate word.
J. R. R. Tolkien was a scholar of English literature, a philologist and medievalist interested in language and poetry from the Middle Ages, especially that of Anglo-Saxon England and Northern Europe. [1] His professional knowledge of Beowulf, telling of a pagan world but with a Christian narrator, [2] helped to shape his fictional world of ...
Middle-earth is the setting of much of the English writer J. R. R. Tolkien's fantasy. The term is equivalent to the Miðgarðr of Norse mythology and Middangeard in Old English works, including Beowulf. Middle-earth is the oecumene (i.e. the human-inhabited world, or the central continent of Earth) in Tolkien's imagined mythological past.
The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts.The second part of the Middle-earth strategy game series, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series adaptation.
For example, Beowulf ' s list of creatures, eotenas ond ylfe ond orcnéas, "Ettens [giants] and Elves and demon-corpses", contributed to his creation of some of the races of beings in Middle-earth. [13] He derived the Ents from a phrase in another Old English poem, Maxims II, orþanc enta geweorc, "skilful work of giants". [15]
For example, Beowulf ' s list of creatures, eotenas ond ylfe ond orcnéas, "ettens [giants] and elves and demon-corpses", contributed to his creation of some of the races of beings in Middle-earth, though with so little information about what elves were like, he was forced to combine scraps from all the Old English sources he could find. [14]
The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.