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  2. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    Iterator pattern. In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  3. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple threads and avoid critical section problems in a concurrent system such as a multitasking operating system. Semaphores are a type of synchronization primitive. A trivial semaphore is a plain variable that is changed (for ...

  4. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    C (pronounced / ˈsiː / – like the letter c) [6] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [7 ...

  5. LZ77 and LZ78 - Wikipedia

    en.wikipedia.org/wiki/LZ77_and_LZ78

    Then as the search pointer proceeds past the search window and forward, as far as the run pattern repeats in the input, the search and input pointers will be in sync and match characters until the run pattern is interrupted. Then L characters have been matched in total, L > D, and the code is [D, L, c]. Upon decoding [D, L, c], again, D = L R.

  6. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    Bridge pattern. The bridge pattern is a design pattern used in software engineering that is meant to "decouple an abstraction from its implementation so that the two can vary independently", introduced by the Gang of Four. [1] The bridge uses encapsulation, aggregation, and can use inheritance to separate responsibilities into different classes.

  7. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    A regular expression (shortened as regex or regexp), [1] sometimes referred to as rational expression, [2][3] is a sequence of characters that specifies a match pattern in text. Usually such patterns are used by string-searching algorithms for "find" or "find and replace" operations on strings, or for input validation.

  8. De Bruijn graph - Wikipedia

    en.wikipedia.org/wiki/De_Bruijn_graph

    The Bernoulli map (also called the 2x mod 1 map for m = 2) is an ergodic dynamical system, which can be understood to be a single shift of a m-adic number. [5] The trajectories of this dynamical system correspond to walks in the De Bruijn graph, where the correspondence is given by mapping each real x in the interval [0,1) to the vertex ...

  9. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    The flyweight pattern is one of twenty-three well-known GoF design patterns. [1] These patterns promote flexible object-oriented software design, which is easier to implement, change, test, and reuse. In other contexts, the idea of sharing data structures is called hash consing. The term was first coined, and the idea extensively explored, by ...