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Challenge of the Ancient Empires!, also known as Ancient Empires is an educational computer game created by The Learning Company in 1990 for both MS-DOS and Macintosh. [2] It is designed to improve history, logic, and problem solving skills in children ages 7 to 10 [ 3 ] (or 10 and up, according to the box art seen to the right).
The player navigates a series of time portals to locations such as ancient Egypt, Maya and the prehistoric Puebloan civilization, while solving puzzles and searching for clues to the archaeologist's whereabouts. Timelapse was commercially successful, with sales of 250,000 units by late 2000.
Microsoft Ancient Lands is a 1994 "infotainment" multimedia software title, part of the Microsoft Home series, covering the ancient civilizations of Egypt, Greece, and Rome.
Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game. Published later as part of BASIC Computer Games. 1978: Santa Paravia en Fiumaccio: George Blank ...
It is a spin-off title of The Oregon Trail series, featuring cities of the Classical Mayan civilization. While travelling across the lands by bicycle, the player learns all about the ancient culture and history of the indigenous people. The game also contains some Spanish language for additional learning.
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Medieval Mayor was an announced city-building game set in the Middle Ages by Tilted Mill Entertainment for the PC and tablets. [1] Unlike the previous two games by Tilted Mill Entertainment, Immortal Cities: Children of the Nile and Caesar IV, the game would not use a 3D engine but return to the 2D engine, because Tilted Mill thought "2D works better in terms of players being able to tell what ...
The Rise & Rule of Ancient Empires is a 1996 empire-building strategy game developed by Impressions Games and published by Sierra On-Line. [2] In it, the player is able to choose from six civilizations: the Celts, Egyptians, Chinese, Greeks, Indians, and Akkadians. [3] Much of the focus of the game was building cities and armies.