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This is a list of the most-played mobile games ordered by their player count, which include reported player data, registered accounts, and/or monthly active users.For non-mobile games, see the list of most-played video games by player count.
There has been some criticism of mobile porn, namely the exposure of children to inappropriate and unregulated content. [16] [17] However, most mobile network operators have implemented age verification systems, which require that customers who want to buy porn through their phone legally prove that they are a consenting adult first.
The AnTuTu benchmark is so common that some hardware manufacturers have cheated on the benchmark, which made the benchmark unreliable. [8] [9] In response to cheating, AnTuTu created a new benchmark, called AnTuTu X, which made it more difficult for manufacturers to cheat on the benchmark.
MuseScore Studio (branded as MuseScore before 2024) [8] is a free and open-source music notation program for Windows, macOS, and Linux under the Muse Group, which owns the associated online score-sharing platform MuseScore.com and a freemium mobile score viewer and playback app.
DXOMARK is a commercial website described as "an independent benchmark that scientifically assesses smartphones, lenses and cameras". [2] [3] Founded in 2008, DXOMARK was originally owned by DxO Labs, [4] a French engineering and consulting company, which is headquartered in Boulogne-Billancourt, Paris, France.
Score Media and Gaming Inc., doing business as theScore, is a Canadian digital media company based in Toronto.It was founded in 2012 by John S. Levy, the company's Chief Executive Officer and Chairman. [1]
Result after a CPU benchmark ("CPU Profile") 3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities.
Mean opinion score (MOS) is a measure used in the domain of Quality of Experience and telecommunications engineering, representing overall quality of a stimulus or system.. It is the arithmetic mean over all individual "values on a predefined scale that a subject assigns to his opinion of the performance of a system quality".