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Pinball Number Count (or Pinball Countdown) is a collective title referring to 11 one-minute animated segments on the children's television series Sesame Street that teach children to count to 12 by following the journey of a pinball through a fanciful pinball machine.
The winning team played the show's centerpiece: a giant pinball machine measuring 20 feet high and 12 feet long. To start each bonus, a plunger was pulled to launch a giant pinball into the machine. The team member who launched the ball would also man a button on the right side of the machine while the other would do so on the left side.
Twilight Zone is a widebody pinball machine, designed by Pat Lawlor and based on the TV series of the same name. It was first released in 1993 by Midway (under the Bally label). This game is part of WMS' SuperPin line of widebody games alongside Star Trek: The Next Generation and Indiana Jones: The Pinball Adventure. [1]
No Fear: Dangerous Sports is a 1995 pinball game designed by Steve Ritchie and released by Williams. It is based on the clothing line. This game has an extreme sports theme and features skydiving, free climbing, water skiing, extreme skiing, supercross and NASCAR racing. This was the last game Steve Ritchie designed for Williams. [1]
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Brian R. Eddy is an American game designer and programmer, best known for designing Attack From Mars pinball for Midway and programming FunHouse and, with Larry DeMar, The Machine: Bride of Pin*Bot. While at Williams Electronics / Midway Games , he also designed Medieval Madness , [ 1 ] and programmed Indiana Jones: The Pinball Adventure . [ 2 ]
Jack-Bot (styled JACK•BOT) is a 1995 pinball game which was designed by Barry Oursler and Larry DeMar, and released by US-based electronic gaming company Williams.It is the third game in the Pin-Bot series, following Pin-Bot (1986) and The Machine: Bride of Pin-Bot (1991).
Creature Feature: Shoot the Creature's lagoon four times to start a hurry-up, then hit any lit shot (left/right ramps, left/right orbits, center lane) to collect it and start a 20-second timer. The remaining four shots each award increasing multiples of the hurry-up score and reset the timer, and all of them must be made to earn the Creature's ...