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  2. Basic Math (video game) - Wikipedia

    en.wikipedia.org/wiki/Basic_Math_(video_game)

    Basic Math is an educational video game for the Atari Video Computer System (Atari VCS). [a] The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the ...

  3. Treasure Mountain! - Wikipedia

    en.wikipedia.org/wiki/Treasure_Mountain!

    Treasure Mountain! is an educational video game published by The Learning Company in 1990 [1] for DOS, Windows and Macintosh. It teaches children aged five to nine reading, basic math, and logic skills. [1] Treasure Mountain is the third installment of the Super Seekers series.

  4. 10 Hard Math Problems That Even the Smartest People in the ...

    www.aol.com/10-hard-math-problems-even-150000090...

    Solving the full version of the problem will be an even bigger triumph. You probably haven’t heard of the math subject Knot Theory . It’s taught in virtually no high schools, and few colleges.

  5. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Mathematical puzzles require mathematics to solve them. Logic puzzles are a common type of mathematical puzzle. Conway's Game of Life and fractals , as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions.

  6. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.

  7. Elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Elementary_mathematics

    Basic topics in elementary mathematics include polygons, circles, perimeter and areas. A polygon is a shape that is bounded by a finite chain of straight line segments closing in a loop to form a closed chain or circuit .

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