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  2. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...

  3. Category:Software development philosophies - Wikipedia

    en.wikipedia.org/wiki/Category:Software...

    Download as PDF; Printable version; In other projects ... Pages in category "Software development philosophies" ... Scrum (software development) Secure by design ...

  4. Unix philosophy - Wikipedia

    en.wikipedia.org/wiki/Unix_philosophy

    In October 1984, Brian Kernighan and Rob Pike published a paper called Program Design in the UNIX Environment. In this paper, they criticize the accretion of program options and features found in some newer Unix systems such as 4.2BSD and System V, and explain the Unix philosophy of software tools, each performing one general function: [5]

  5. John Ousterhout - Wikipedia

    en.wikipedia.org/wiki/John_Ousterhout

    John Kenneth Ousterhout (/ ˈ oʊ s t ər h aʊ t /, born October 15, 1954) is an American computer scientist.He is a professor of computer science at Stanford University.He founded Electric Cloud with John Graham-Cumming.

  6. The Pragmatic Programmer - Wikipedia

    en.wikipedia.org/wiki/The_Pragmatic_Programmer

    The Pragmatic Programmer: From Journeyman to Master is a book about computer programming and software engineering, written by Andrew Hunt and David Thomas and published in October 1999. [1] [2] [3] It is used as a textbook in related university courses. [4] It was the first in a series of books under the label The Pragmatic Bookshelf.

  7. Philosophy of computer science - Wikipedia

    en.wikipedia.org/wiki/Philosophy_of_computer_science

    The philosophy of computer science is concerned with the philosophical questions that arise within the study of computer science.There is still no common understanding of the content, aims, focus, or topics of the philosophy of computer science, [1] despite some attempts to develop a philosophy of computer science like the philosophy of physics or the philosophy of mathematics.

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  9. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .