Search results
Results From The WOW.Com Content Network
Download as PDF; Printable version; In other projects ... This is a non-diffusing subcategory of Category:Xbox 360 games. ... (2008 video game) Full Auto; FunTown ...
This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible. To change this template's initial visibility, the |state= parameter may be used:
When the Xbox 360 launched in North America 212 Xbox games were supported while in Europe 156 games were supported. [2] [3] The Japanese market had the fewest titles supported at launch with only 12 games. [4] Microsoft's final update to the list of backward compatible titles was in November 2007 bringing the final total to 462 Xbox games. [5] [6]
This is a list of video games for the Xbox 360 video game console that have sold or shipped at least one million copies. The best-selling Xbox 360 game is Kinect Adventures!, which was bundled with the Kinect accessory, selling 24 million units. As of December 2009, over 353.8 million total copies of games had been sold for the Xbox 360. [1]
Xbox Live Indie Games (XBLIG; previously called Xbox Live Community Games, XBLCG) were video games created by individual developers or small teams of developers released on Microsoft's Xbox Live Marketplace for the Xbox 360. The games were developed using Microsoft XNA, and developed by one or more independent developers that are registered ...
Import Tuner Challenge [a] is a racing game published by Ubisoft and developed by Genki for the Xbox 360. It is an installment in the long-running ShutokÅ Battle series of games known as Tokyo Xtreme Racer in North America and Tokyo Highway Challenge in Europe. This is the only Shutokou Battle game to be released on the Xbox 360.
Hybrid is a downloadable third-person shooter video game released on August 8, 2012, for the Xbox 360 through Xbox Live Arcade. It was developed by Bellevue, Washington-based 5th Cell . Utilizing the Source game engine from Valve , it is the first Xbox 360 title from 5th Cell.
Dash of Destruction (also known as Doritos Dash of Destruction) is a racing advergame developed by indie developer NinjaBee for the Xbox 360's Xbox Live Arcade service. It was released on December 17, 2008, for free. The concept originated from gamer Mike Borland, winner of Doritos-sponsored "Unlock Xbox" competition. [1]