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A limited set of land cards in the Secret Lair featured paintings from Bob Ross, licensed through his estate. [138] In June 2021, Wizards of the Coast announced a Secret Lair based on Dungeons and Dragons cartoon. [139] Secret Lair drops in 2021 featured cards based on Stranger Things, [140] while Fortnite and Street Fighter were featured in 2022.
The Secret of Smuggler's Cove: 5–7: Chris Doyle: 2004: related to DCC #40 8: Mysteries of the Drow: 7–9: Jeff Quinn: 2004 9: Dungeon Geomorphs: N/A: Clayton Bunce: 2004: Not an adventure. Map fragments to help GMs create adventures. 10: The Sunless Garden: 6–8: Brendan J. LaSalle: 2004 11: The Dragonfiend Pact: 2: Chris Doyle: 2004
The Book of Lairs is an accessory book for the Dungeons & Dragons fantasy role-playing game, first published by TSR in 1986. It contains an assortment of monster-themed mini-adventures. A second volume was published in 1987. TSR coded the accessories REF3 and REF4 respectively, as part of a series of similarly-coded accessories. [1]
Secret passages in old buildings, castles, haunted houses, and the lairs of villains or superheroes enable characters to secretly enter or exit the building, access a hidden part of the structure, or enter a supernatural realm. These passageways are often opened by pulling a disguised lever or lock mechanism.
Secret Level is an adult animated anthology series created by Tim Miller for Amazon Prime Video. It is produced by his Blur Studio with Amazon MGM Studios . Dave Wilson executive produces and serves as supervising director .
Dungeon Lairs is a set of generic full-colour floorplans of monster lairs for use with 25 mm miniatures in a fantasy role-playing game. [1] The supplement contains 15 rooms on twelve A4 cardstock sheets:
Walmart's secret sale room is the perfect place for last-minute gift shopping — all arrive by Christmas Heather Quinlan and Rory Halperin Updated December 20, 2023 at 10:02 AM
Threads of Fate [a] is an action role-playing game developed and published by Square for the PlayStation, released for Japan in 1999 and for North America in 2000.The story is split between two protagonists in search of an ancient relic said to grant any wish; the amnesiac Rue who seeks to revive a dead friend, and the banished princess Mint who dreams of conquering the world.