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  2. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    It is in the process of being replaced with an AMDGPU-PRO hybrid driver combining the open-source kernel, X and Mesa multimedia drivers with closed-source OpenGL, OpenCL and Vulkan drivers derived from Catalyst. The FOSS drivers for ATI-AMD GPUs are being developed under the name Radeon (xf86-video-ati or xserver-xorg-video-radeon). They still ...

  3. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    For 2D rendering, the DDX driver must also take into account the DRI clients using the same graphics device. the access to the video card or graphics adapter is regulated by a kernel component called the Direct Rendering Manager (DRM). [10] Both the X Server's DDX driver and each X client's DRI driver must use DRM to access the graphics hardware.

  4. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  5. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Old AMD R600 or RV700 Chips can only support OpenGL 3.3 with some features of OpenGL 4.x. Freedreno is the Driver for Adreno Hardware and near OpenGL 3.3 support. 2nd version of 2018 is 18.1 and available since May. Target is Vulkan 1.1.72 in Intel ANV and AMD RADV driver. OpenGL 4.6 with spir-V is also main target.

  6. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  7. OpenGL SC - Wikipedia

    en.wikipedia.org/wiki/OpenGL_SC

    OpenGL for Safety Critical applications (OpenGL SC) is a subset of the OpenGL 3D graphics application programming interface (API) designed to meet the needs of the Safety Critical market for avionics, industrial, military, medical and automotive applications including FAA DO-178C/ED-12C Level A certification.

  8. GLX - Wikipedia

    en.wikipedia.org/wiki/GLX

    GLX (initialism for "OpenGL Extension to the X Window System") is an extension to the X Window System core protocol providing an interface between OpenGL and the X Window System as well as extensions to OpenGL itself. It enables programs wishing to use OpenGL to do so within a window provided by the X Window System.

  9. Open Inventor - Wikipedia

    en.wikipedia.org/wiki/Open_Inventor

    Open Inventor, originally IRIS Inventor, is a C++ object-oriented retained mode 3D graphics toolkit designed by SGI to provide a higher layer of programming for OpenGL.Its main goals are better programmer convenience and efficiency.