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  2. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A player holding a North American Super Nintendo Entertainment System controller. A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game.

  3. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    Speedpad - joypad, one auto-switch, L/R buttons as face buttons (Logic 3) Super Advantage - desktop joystick with auto-fire (ASCIIWare) Super Control Pad - standard joypad clone plus 3-position switch (?) Super Joy Card - standard joypad with auto-fire (Hudson Soft) Supercon - standard joypad, odd shape, odd start/select buttons (QuickShot)

  4. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    On September 15, 2016, a second version of DualShock 4 controllers was released, the DualShock Version 2 (CUH-ZCT2), which hosts slight improvements over the original DualShock 4, including USB communication, improved triggers and joysticks, a longer battery life and the ability to see the light bar from the top of the touchpad.

  5. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  6. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    The Gravis PC GamePad is a game port game controller produced by Advanced Gravis Computer Technology first released in 1991. It was the first gamepad for the IBM PC compatible in a market then dominated by joysticks .

  7. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    Several types of joysticks were made, including the Force Feedback 2, the 3D Pro, and the regular SideWinder joystick. Also, several types of gamepads were made, such as the original game port version, a plug-and-play game port version, and the USB version. Steering wheels are the Precision Racing Wheel and the Force Feedback Wheel variants ...

  8. Dual Analog Controller - Wikipedia

    en.wikipedia.org/wiki/Dual_Analog_Controller

    Similarly to the Nintendo 64 controller, the Dual Analog Controller was designed to be held in four different ways: standard control, in which the left thumb uses the directional buttons and the right thumb uses the action buttons; analog control, in which the left thumb uses the left analog stick and the right thumb uses the action buttons ...

  9. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [ 8 ] [ 9 ] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable.