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  2. Waterfall model - Wikipedia

    en.wikipedia.org/wiki/Waterfall_model

    Waterfall model. The waterfall model is a breakdown of development activities into linear sequential phases, meaning they are passed down onto each other, where each phase depends on the deliverables of the previous one and corresponds to a specialization of tasks. [1] The approach is typical for certain areas of engineering design.

  3. Putnam model - Wikipedia

    en.wikipedia.org/wiki/Putnam_model

    The Putnam model is an empirical software effort estimation model. [1] The original paper by Lawrence H. Putnam published in 1978 is seen as pioneering work in the field of software process modelling. [2] As a group, empirical models work by collecting software project data (for example, effort and size) and fitting a curve to the data.

  4. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    t. e. In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.

  5. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    v. t. e. Software design is the process of conceptualizing how a software system will work before it is implemented or modified. [1] Software design also refers to the direct result of the design process – the concepts of how the software will work which consists of both design documentation and undocumented concepts.

  6. Object-modeling technique - Wikipedia

    en.wikipedia.org/wiki/Object-modeling_technique

    OMT state diagram. The object-modeling technique (OMT) is an object modeling approach for software modeling and designing. It was developed around 1991 by Rumbaugh, Blaha, Premerlani, Eddy and Lorensen as a method to develop object-oriented systems and to support object-oriented programming. OMT describes object model or static structure of the ...

  7. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    t. e. Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. [1][2] The architecture of a software system is a metaphor, analogous to the ...

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