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3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards.
Virtual tuning, colloquially known as 'chopping' or 'VTuning', is the 2D graphical modification of images of automobiles with the use of raster graphics editing software. . Modifications such as aerodynamic and aftermarket body-kits, wheels, front mount inter-coolers and carbon fibre body panels, as well as interior or race car modifications, are super-imposed on a stock image in order to ...
The company designs and builds upon numerous parts of the original car, such as tuning the car's engine, lowering the car, making a new body with more features, and installing racing tires. [ 2 ] The first car from Hamann Motorsport was the BMW M3 (E30), producing 348 PS (256 kW) from a turbocharged version of the 2.3-litre inline-four engine.
CGTrader is a 3D model marketplace for VR/AR and CG projects, and professional 3D designer community. It was founded in 2011 and is headquartered in Vilnius , Lithuania . CGTrader has attracted funding from Practica Capital, a seed and venture fund based in Vilnius, as well as from Intel Capital .
Tinkercad is a free-of-charge, online 3D modeling program that runs in a web browser. [1] Since it became available in 2011 it has become a popular platform for creating models for 3D printing as well as an entry-level introduction to constructive solid geometry in schools. [2]
Quake Army Knife (QuArK) is a free and open-source program for developing 3D assets for a large variety of first-person shooters, [2] such as video games using the Quake engine by id Software or the Torque engine.
Delta3d is an open source engine which can be used for games, simulations, or other graphical applications. Its modular design integrates other well-known Open Source projects such as Open Scene Graph, Open Dynamics Engine, Character Animation Library (CAL3D), and OpenAL.
Daz 3D works in an "open development" environment, releasing early and turning to its users for bug reports and feature input. In May 2010, the company released Carrara 8.0. It included the addition of the Bullet physics engine, with which Carrara can more realistically animate scenes involving collisions of multiple bodies or particles.