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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    First, the async keyword indicates to C# that the method is asynchronous, meaning that it may use an arbitrary number of await expressions and will bind the result to a promise. [1]: 165–168 The return type, Task<T>, is C#'s analogue to the concept of a promise, and here is indicated to have a result value of type int.

  3. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    The following C code examples illustrate two threads that share a global integer i. The first thread uses busy-waiting to check for a change in the value of i : #include <pthread.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> /* i is global, so it is visible to all functions.

  4. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop.All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.

  5. Coroutine - Wikipedia

    en.wikipedia.org/wiki/Coroutine

    They have been described as "functions whose execution you can pause". [1] Melvin Conway coined the term coroutine in 1958 when he applied it to the construction of an assembly program. [2] The first published explanation of the coroutine appeared later, in 1963. [3]

  6. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    It is also sometimes simply referred to as a pause. More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption , the programmer inspects the test environment ( general-purpose registers , memory , logs, files , etc.) to find out whether the program is functioning as expected.

  7. Spinlock - Wikipedia

    en.wikipedia.org/wiki/Spinlock

    In software engineering, a spinlock is a lock that causes a thread trying to acquire it to simply wait in a loop ("spin") while repeatedly checking whether the lock is available. Since the thread remains active but is not performing a useful task, the use of such a lock is a kind of busy waiting .

  8. Exponential backoff - Wikipedia

    en.wikipedia.org/wiki/Exponential_backoff

    In a binary exponential backoff algorithm (i.e. one where b = 2), after c collisions, each retransmission is delayed by a random number of slot times between 0 and 2 c − 1. After the first collision, each sender will wait 0 or 1 slot times. After the second collision, the senders will wait anywhere from 0 to 3 slot times . After the third ...

  9. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program.This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack".