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  2. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

  3. JavaScript graphics library - Wikipedia

    en.wikipedia.org/wiki/JavaScript_graphics_library

    A JavaScript graphics library is a JavaScript library used to aid in the creation of graphics for either the HTML5 canvas element or SVG. Such a library eases the development and display of graphic elements like particles, motion, animation, plotting, and 3D graphics.

  4. Fabric.js - Wikipedia

    en.wikipedia.org/wiki/Fabric_JS

    Fabric.js is a Javascript HTML5 canvas library. It is a fully open-source project with many contributions over the years. [1] The library was originally developed in 2010 by Juriy Zaytsev, whom also led the project until 2016. Since 2016, the project is led by Andrea Bogazzi. [2] [3]

  5. Comparison of JavaScript charting libraries - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    HTML 5 Canvas Line Timeline Scatter Area Pie Donut Bullet Radar Funnel Gantt Network Grouped Mind Mapping Stacked Negative Discrete Horizontal 3D Legends Animation Mouse Over onClick HTML5 Canvas SVG VML AxisXY WebGL rendering; AG Charts: MIT Free [1] or commercial [2] Yes [3] Yes [4] Yes [5] Yes [6] Yes [7] Yes [8] Yes [9] Yes [10] Yes [11 ...

  6. SVG-edit - Wikipedia

    en.wikipedia.org/wiki/SVG-edit

    SVG-edit is a cross-browser web-based, JavaScript-driven web tool, and has also been made into browser addons, such as an addon for Firefox, a Chrome extension, and a standalone widget for Opera. [1] There's also an experimental SVG editing extension on MediaWiki that uses SVG-edit.

  7. Raphaël (JavaScript library) - Wikipedia

    en.wikipedia.org/wiki/Raphaël_(JavaScript_library)

    The following examples create a canvas that is 320 pixels wide and 200 pixels high: [citation needed] // top left of canvas at the viewport's 10,50 coordinate var r = Raphael ( 10 , 50 , 320 , 200 ); // top left of canvas at the top left corner of the #example element (in elements where dir="ltr") var r = Raphael ( document . getElementById ...

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    mail.aol.com

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  9. Dynamic HTML - Wikipedia

    en.wikipedia.org/wiki/Dynamic_HTML

    Dynamic HTML, or DHTML, is a term which was used by some browser vendors to describe the combination of HTML, style sheets and client-side scripts (JavaScript, VBScript, or any other supported scripts) that enabled the creation of interactive and animated documents.