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JumpStart Games (previously Knowledge Adventure) Davidson & Associates (merged with Knowledge Adventure) SoftKey (acquired by Mattel, then Riverdeep) Brøderbund (acquired by Softkey) The Learning Company (acquired by SoftKey) Creative Wonders (acquired by the Learning Company) MECC (acquired by Softkey) Edmark (acquired by Riverdeep)
Care Bears: A Lesson in Caring is an educational video game for the V.Smile edutainment system and was released in North America by VTech on September 30, 2004. The game features two gameplay modes – Learning Adventure and Learning Zone – that teach letters, numbers, and colors and is intended for children ages 3 to 5. [4]
Pinochle. Aces around, dix or double pinochles. Score points by trick-taking and also by forming combinations of cards into melds. By Masque Publishing
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Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...
These are educational video games intended for children between the ages of 3 and 17. While most of these games have an EC (Early Childhood) rating according to the ESRB, some of these games have a K-A/E (Everyone) rating.
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