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  2. TPR Storytelling - Wikipedia

    en.wikipedia.org/wiki/TPR_Storytelling

    This means reading books for pleasure, without deadlines or assessments. See the free voluntary reading section above. Home-run story. This is a class story that goes particularly well. It is often a cause for celebration among teachers new to TPR Storytelling. Kindergarten day. This is the practice of teachers reading picture books to their ...

  3. Learning centers in American elementary schools - Wikipedia

    en.wikipedia.org/wiki/Learning_centers_in...

    In the muscle center, students engage in activities that exercise their bodies, and subsequently “wake up” their minds. [20] Movement also allows children to outlet their high energy and creativity. [21] During muscle activities, students learn to control their bodies and apply gross motor skills to new types of movement. [21]

  4. Reading - Wikipedia

    en.wikipedia.org/wiki/Reading

    Reading is the process of taking in the sense or meaning of symbols, often specifically those of a written language, by means of sight or touch. [1] [2] [3] [4]For educators and researchers, reading is a multifaceted process involving such areas as word recognition, orthography (spelling), alphabetics, phonics, phonemic awareness, vocabulary, comprehension, fluency, and motivation.

  5. Phonics - Wikipedia

    en.wikipedia.org/wiki/Phonics

    Reading by using phonics is often referred to as decoding words, sounding-out words or using print-to-sound relationships.Since phonics focuses on the sounds and letters within words (i.e. sublexical), [13] it is often contrasted with whole language (a word-level-up philosophy for teaching reading) and a compromise approach called balanced literacy (the attempt to combine whole language and ...

  6. Reader Rabbit's Interactive Reading Journey - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit's_Interactive...

    Reader Rabbit's Interactive Reading Journey is a 1994 video game released on the Windows and Macintosh systems. It is the sixth game in the Reader Rabbit franchise. Designed for ages 4 till 7, the game introduces the new main characters Mat the Mouse and Sam the Lion who accompany Reader.

  7. Reading readiness - Wikipedia

    en.wikipedia.org/wiki/Reading_readiness

    Reading readiness has been defined as the point at which a person is ready to learn to read and the time during which a person transitions from being a non-reader into a reader. Other terms for reading readiness include early literacy and emergent reading. Children begin to learn pre-reading skills at birth while they listen to the speech ...