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The Speed stat is mostly a defensive stat. [3] To increase these stats the player must level up the characters by gaining experience points through battling or to temporarily increase stats by using a support card [4] mid-battle. Each character may only be leveled up 4 times total and since each character has unique stat attributes the game has ...
The main game is made up of levels that work similarly to board games, with spots dedicated to items, power-ups, traps, and fights. During the fights, the player's characters fight with an enemy via a puzzle system similar to match-3 games. Multiple orbs of different colors are placed between the player's character and the enemy, and the player ...
The game introduced several new concepts to the series. The first was transformations, which allowed characters to become temporarily stronger, at the cost of slowly draining their energy bar. It also introduced the scouter, which allowed players to look up the stats of other characters in the game, as well as basic information about them.
Dragon Ball Xenoverse 2 (Japanese: ドラゴンボールゼノバース2, Hepburn: Doragon Bōru Zenobāsu Tsū) is an action role-playing fighting game developed by Dimps and published by Bandai Namco Entertainment based on the Dragon Ball franchise, and is the sequel to the 2015 game Dragon Ball Xenoverse.
[47] Brian Rowe of GameZone felt that "the versus modes were the game's real selling points, and that the Power Battle was it highlight, as players could be overpowered with certain characters in battle. In the end his ultimate opinion on the licence was that it was a good game but without a story mode to go with it, his final verdict was an ...
The game features spoken dialogue from a majority of main characters while in battle, and characters show facial expressions when they strike an opponent or take damage. Although limited, the players have some freedom to explore the planet Earth as it exists in the Dragon Ball universe along with a handful of other locations, including the ...
The battle screen will take place at the screen with the party facing off with a monster or a boss, their stats and the command select icon presented via the touch screen. [5] The game makes little to no use of the stylus, forcing players to rely on the control pad. [6] An in game battle.
Battle Stadium D.O.N. is a platform fighter, in which up to four players battle on one of 11 dynamic stages in battles based around free-roaming two-dimensional character movement. Unlike other fighting games, D.O.N uses a " tug-of-war " fighting system.