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The term sandbox is commonly used for the development of web services to refer to a mirrored production environment for use by external developers. Typically, a third-party developer will develop and create an application that will use a web service from the sandbox, which is used to allow a third-party team to validate their code before migrating it to the production environment.
Game developers may produce the game design document in the pre-production stage of game development—prior to or after a pitch. [5] Before a pitch, the document may be conceptual and incomplete. Once the project has been approved, the document is expanded by the developer to a level where it can successfully guide the development team.
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[[Category:Software development templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Software development templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [1] [2] [3] The primary function of game testing is the discovery and documentation of software defects.
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Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.