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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Equation [3] involves the average velocity ⁠ v + v 0 / 2 ⁠. Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...

  3. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Consequently, the acceleration is the second derivative of position, [7] often written . Position, when thought of as a displacement from an origin point, is a vector: a quantity with both magnitude and direction. [9]: 1 Velocity and acceleration are vector quantities as well. The mathematical tools of vector algebra provide the means to ...

  4. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Acceleration has the dimensions of velocity (L/T) divided by time, i.e. L T −2. The SI unit of acceleration is the metre per second squared (m s −2 ); or "metre per second per second", as the velocity in metres per second changes by the acceleration value, every second.

  5. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  6. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    Acceleration is the second derivative of displacement i.e. acceleration can be found by differentiating position with respect to time twice or differentiating velocity with respect to time once. [10] The SI unit of acceleration is m ⋅ s − 2 {\displaystyle \mathrm {m\cdot s^{-2}} } or metre per second squared .

  7. Acceleration (special relativity) - Wikipedia

    en.wikipedia.org/wiki/Acceleration_(special...

    In order to find out the transformation of three-acceleration, one has to differentiate the spatial coordinates and ′ of the Lorentz transformation with respect to and ′, from which the transformation of three-velocity (also called velocity-addition formula) between and ′ follows, and eventually by another differentiation with respect to and ′ the transformation of three-acceleration ...

  8. Torricelli's equation - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_equation

    In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where is the object's final velocity along the x axis ...

  9. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    The formula for the acceleration A P can now be obtained as: = ˙ + + (), or = / + / +, where α is the angular acceleration vector obtained from the derivative of the angular velocity vector; / =, is the relative position vector (the position of P relative to the origin O of the moving frame M); and = ¨ is the acceleration of the origin of ...