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These units also have significant features, such as skirmishers which do bonus damage against infantry, and ranged cavalry does bonus damage against other cavalry. A new unit introduced in Age of Empires III is the explorer , which is chiefly responsible for scouting and gathering treasure but is also capable of building Trading Posts and has a ...
The Elder Scrolls Online is set on the continent of Tamriel during the Second Era, but not all places in Tamriel are playable. The events of the game occur a millennium before those of The Elder Scrolls V: Skyrim and around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion.
There were four types of RvR combat: Skirmishes (random world encounters), Battlefields (objective-driven battles in RvR-specific areas), Scenarios (instanced, point-based battles against the opposing faction), and Campaigns (invading enemy lands and capital cities). In RvR players fought other players and, to a lesser extent, non-player ...
A player whose rating is 100 points greater than their opponent's is expected to score 64%; if the difference is 200 points, then the expected score for the stronger player is 76%. [ 2 ] A player's Elo rating is a number that may change depending on the outcome of rated games played.
Players' new ratings centre on the average rating of entrants to their competition: then if having achieved better than a net draw set of result, minus the number of percentage points it is over 50% (e.g. a 12–4 or 24–8 wins-to-losses result is, as ever, noted as a 75% tournament outcome) – if having achieved worse than this then the ...
A melee weapon's damage potential is rated for each of these attacks. Reviewers found little value in choosing between the three types of attacks for most weapons and recommended the "always use best attack" option. [16] [17] Hidden arithmetic modifiers, applied to each combatant's skills, determines whether or not the attack hits. In the game ...
Nuclear proliferation is the spread of nuclear weapons, fissionable material, and weapons-related nuclear technology to states that do not already possess nuclear weapons. Many technologies and materials associated with the creation of a nuclear power program have a dual-use capability, in that they can also be used to make nuclear weapons.
They are typically longer-barreled, low-trajectory, high-velocity weapons designed primarily for a direct-fire role. Coastal artillery: Fixed-position weapons dedicated to defense of a particular location, usually a coast (for example, the Atlantic Wall in World War II) or harbor. Not needing to be mobile, coastal artillery used to be much ...