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  2. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Other game modes, notably Trouble in Terrorist Town and Prop Hunt, are created by other developers as mods and are installed separately, by means such as the Steam Workshop. Garry's Mod was created by Garry Newman as a mod for Valve's Source game engine and released in December 2004, before being expanded into a standalone release that was ...

  3. S&box - Wikipedia

    en.wikipedia.org/wiki/S&Box

    However, the project was put on hold while the team decided to switch engines, considering Source 2 or Unity. [4] The team eventually chose Source 2 by February 2021, the same engine used to create Half-Life: Alyx. This decision was made to make it easier to transfer tools from Garry's Mod and to update the engine with tools like ModelDoc and ...

  4. List of Five Nights at Freddy's media - Wikipedia

    en.wikipedia.org/wiki/List_of_Five_Nights_at...

    Five Nights at Freddy's (FNaF) is an American multimedia horror franchise created and owned by Scott Cawthon. The franchise began with the release of its first video game on August 8, 2014. Three sequels were released up to July 2015, setting a Guinness World Record for "most video game sequels released in a year".

  5. Five Nights at Freddy's - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's

    Cawthon posted a new teaser the following month, with characters such as the main series' Purple Guy and most of the characters from the Halloween update of Five Nights at Freddy's 4. He created minigames for the game's second update, including Foxy Fighters, FOXY.exe, Chica's Magic Rainbow, and FNaF 57: Freddy in Space. [100]

  6. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    The creator of the original Threewave CTF mod Dave "Zoid" Kirsch was hired by Valve to port it to the GoldSrc engine. However, the game was never released, and its unfinished code was found years later in a leak and polished by community members to allow for public play. [45] The Haunted: Hell's Reach: Unreal Tournament 3: 2010 2011 October 25 [46]

  7. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mods can be both useful to players and a means of self-expression. [4] Three motivations have been identified by Olli Sotamaa for fans to create mods: to patch the game, to express themselves, and to get a foot in the door of the video game industry. [4] It has been noted that these motivations encompass intrinsic and extrinsic motivations. [30]

  8. Five Nights at Freddy's (video game) - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's...

    The prevalence of Five Nights at Freddy's fangames on the publishing platform Game Jolt forced the company to create an entire video game category dedicated to the franchise and its imitations. [22] Polygon later wrote that some of the fanbase had become primarily connected through fangame adaptations rather than the main media franchise, some ...

  9. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Left 4 Dead branch is an overhaul of many aspects of the Source engine through the development of the Left 4 Dead series. Multiprocessor support was further expanded, allowing for features like split screen multiplayer, additional post-processing effects, event scripting with Squirrel , and the highly-dynamic AI Director .