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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  3. Transform, clipping, and lighting - Wikipedia

    en.wikipedia.org/wiki/Transform,_clipping,_and...

    STMicroelectronics' PowerVR Kyro II, released in 2001, was able to rival the costlier ATI Radeon DDR and NVIDIA GeForce 2 GTS in benchmarks of the time, despite not having hardware transform and lighting. As more and more games were optimised for hardware transform and lighting, the KYRO II lost its performance advantage and is not supported by ...

  4. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    Clipping, in the context of computer graphics, is a method to selectively enable or disable rendering operations within a defined region of interest. Mathematically, clipping can be described using the terminology of constructive geometry. A rendering algorithm only draws pixels in the intersection between the clip region and the scene model.

  5. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games.It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020.

  6. Clipping (audio) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(audio)

    The simplest circuits act like a fast limiter, which engages about one decibel before the clipping point. A more complex circuit, called "soft-clip", has been used from the 1980s onward to limit the signal at the input stage. The soft-clip feature begins to engage prior to clipping, for instance starting at 10 dB below maximum output power.

  7. Clipmap - Wikipedia

    en.wikipedia.org/wiki/Clipmap

    In computer graphics, clipmapping is a method of clipping a mipmap to a subset of data pertinent to the geometry being displayed. This is useful for loading as little data as possible when memory is limited, such as on a graphics processing unit. The technique is used for LODing in NVIDIA’s implementation of voxel cone tracing. The high ...

  8. Clipping (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(signal_processing)

    Clipping is a form of distortion that limits a signal once it exceeds a threshold. Clipping may occur when a signal is recorded by a sensor that has constraints on the range of data it can measure, it can occur when a signal is digitized , or it can occur any other time an analog or digital signal is transformed, particularly in the presence of ...

  9. Talk:Clipping (audio) - Wikipedia

    en.wikipedia.org/wiki/Talk:Clipping_(audio)

    This is the talk page for discussing improvements to the Clipping (audio) article. This is not a forum for general discussion of the article's subject. Put new text under old text.