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GameMaker Studio → GameMaker – "GameMaker Studio 2" and "GameMaker: Studio" are the two latest incarnations of this series of engines, but the article covers the entire series (that is just called "GameMaker"), wherefore the article should be moved to the more generic title.
November 2016 saw the initial release of GameMaker Studio 2 beta, [51] with full release in March 2017. [52] This version spots a completely redesigned IDE (rewritten in C# [53]) and a number of new editor and runtime features. In August 2020, major update 2.3 was released, bringing a host of new features to IDE, runtime, and the scripting ...
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GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
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Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund 's The Arcade Machine in 1982.
GameMaker From a page move : This is a redirect from a page that has been moved (renamed). This page was kept as a redirect to avoid breaking links, both internal and external, that may have been made to the old page name.