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  2. VGChartz - Wikipedia

    en.wikipedia.org/wiki/VGChartz

    With this re-launch came the move from collecting publicly available data to carrying out original research on the videogame market, and VGChartz began to produce its own weekly charts. [ 13 ] In June 2008, Robert Pasarella wrote an article comparing VGChartz and NPD services, advantages and disadvantages, with VGChartz being the winner due to ...

  3. List of best-selling game consoles - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_game...

    Nintendo is credited with popularizing the handheld console concept with the Game Boy's release in 1989 [8] and continued to dominate the handheld console market into the early 2000s. [9] [10] Virtual reality headsets are head-mounted devices with built-in screens that are positioned in front of the user’s eyes.

  4. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    ] In the 2010s, the shift increased to casual and mobile gaming, and in 2016, the mobile video game market was estimated at $38 billion in revenues, compared to $6 billion for the console market and $33 billion for personal computing gaming. [51] Virtual reality and augmented reality games arose during this decade.

  5. Get breaking Business News and the latest corporate happenings from AOL. From analysts' forecasts to crude oil updates to everything impacting the stock market, it can all be found here.

  6. List of best-selling game consoles by region - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_game...

    This is a list of best-selling game consoles by region.This page consists of countries in Asia, North America, Europe, and other regions, which all used different analog television color systems; these being NTSC, PAL and SECAM.

  7. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    It took several years for the U.S. industry to recover. The estimated US$42 billion worldwide market in 1982, including arcade, console, and computer games, dropped to US$14 billion by 1985. There was also a significant shift in the home video game market, away from consoles to personal computer software, between 1983 and 1985. [56]

  8. At-the-market offering - Wikipedia

    en.wikipedia.org/wiki/At-the-market_offering

    An at-the-market (ATM) offering is a type of follow-on offering of stock utilized by publicly traded companies in order to raise capital over time. In an ATM offering, exchange-listed companies incrementally sell newly issued shares or shares they already own into the secondary trading market through a designated broker-dealer at prevailing market prices.

  9. Vanguard International Semiconductor Corporation - Wikipedia

    en.wikipedia.org/wiki/Vanguard_International...

    Vanguard International Semiconductor Corporation (VIS) is a Taiwanese specialized IC foundry service provider, founded in December 1994 in Hsinchu Science Park by Morris Chang. In March 1998, VIS became a listed company on the Taiwan Over-The-Counter Stock Exchange (OTC) with the main shareholders TSMC , National Development Fund, Executive ...