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This video game is a two-player, drag racing program with timing accuracy to one thousandth of a second. This simulation of professional drag racing included five classes of NHRA competition, including Top Fuel Dragsters, Top Alcohol Dragsters, Top Fuel Funny Cars, Top Alcohol Funny Cars, and Pro Stock. Race against the computer or another player.
Sometimes, people incorrectly refer "reaction time" to the unrelated 60 foot takeoff time. The reaction time is merely an indication of how fast a driver reacted compared to when the green light came on. The 60 foot takeoff time is an indicator of how fast the vehicle started moving at the beginning of the race, regardless of the driver’s ...
Several measurements are taken for each race: reaction time, elapsed time, and speed. Reaction time is the period from the green light illuminating to the vehicle leaving the staging beams or breaking the guard beam. Elapsed time is the period from the vehicle leaving the starting line to crossing the finish line.
The rules for the game, and a sample track game was published by Martin Gardner in January 1973 in his "Mathematical Games" column in Scientific American; [1] and it was again described in Car and Driver magazine, in August 1973, page 65. Today, the game is used by math and physics teachers around the world when teaching vectors and kinematics ...
E.T. (elapsed time) In drag racing, the total time a run has taken from start to finish. E.T. slip In drag racing, a slip of paper turned in by the race timer which denotes elapsed time for both drivers, and who won the race; it may also include reaction time and 60-foot time. This is an official document used for timekeeping.
IHRA Drag Racing is a series of racing video games about drag racing published by Bethesda Softworks, and developed in collaboration with the International Hot Rod Association (IHRA). Games [ edit ]
Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.
IHRA Drag Racing is a racing video game developed by Digital Dialect and published by Bethesda Softworks. It is part of the IHRA Drag Racing series of video games. A Dreamcast version, which was scheduled to release on April 25, 2001, [4] was canceled. [5] The game was released on mobile phones on June 1, 2003. [2]