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Cloud saving was expanded in January 2022 for Dynamic Cloud Sync, allowing games developed with this feature to store saved states to Steam Cloud while a game is running rather than waiting until the user quit; this was added ahead of the portable Steam Deck unit so that users can save from the Deck and then put the unit into a suspended state ...
A change made to the cloud is immediately accessible to applications on all clients without needing to pre-download (sync) the file in full. ^7 Sync: Synchronization between computers, and/or mobile devices (PDA, MDA,...) ^8 Public Internet file hosting ^9 Restore via physical media ^10 Server location: Countries where physical servers are ...
In one-way file synchronization, also called mirroring, updated files are copied from a source location to one or more target locations, but no files are copied back to the source location. In two-way file synchronization, updated files are copied in both directions, usually with the purpose of keeping the two locations identical to each other ...
cloud gaming A cloud gaming server runs the game, receiving controller input actions from and streaming audio and video to the player's thin client. cloud save The player's saved game is stored at a remote server. This may provide a backup, or enable access from a different game system. See also cross-save. clutch
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Download the file enwiki-YYYYMMDD-pages-articles.xml.bz2 from the most recent dump. For example, on your.org, go to directory YYYYMMDD for the most recent date (for example 20171020), and retrieve the requested file (for example enwiki-20171020-pages-articles.xml.bz2). Create a command file, for example ListCheckWiki64.txt with the following ...
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Elite Dangerous [a] is an online space flight simulation game developed and published by Frontier Developments.The player commands a spaceship and explores a realistic 1:1 scale, open-world representation of the Milky Way galaxy, with the gameplay being open-ended.