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  2. Snappy (compression) - Wikipedia

    en.wikipedia.org/wiki/Snappy_(compression)

    Snappy (previously known as Zippy) is a fast data compression and decompression library written in C++ by Google based on ideas from LZ77 and open-sourced in 2011. [3] [4] It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression.

  3. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    Cosmoscroll, [26] free open-source space-based shoot 'em up game. Crea, [27] moddable 2D sandbox game. Enchanted Forest [28] Extreme Tux Racer, [29] free open-source arctic racing game featuring Tux (using SFML since version 0.7). HolySpirit, [30] 3D isometric hack and slash game. Hope, [31] point and click adventure game (like Myst).

  4. Adaptive bitrate streaming - Wikipedia

    en.wikipedia.org/wiki/Adaptive_bitrate_streaming

    Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...

  5. List of audio programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_audio_programming...

    Mercury, a language for live-coding algorithmic music. Music Macro Language (MML), often used to produce chiptune music in Japan; MUSIC-N, includes versions I, II, III, IV, IV-B, IV-BF, V, 11, and 360; Nyquist; OpenMusic; Orca (music programming language) [1] Pure Data, a modular visual programming language for signal processing aimed at music ...

  6. FFmpeg - Wikipedia

    en.wikipedia.org/wiki/FFmpeg

    FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing video and audio files.

  7. Comparison of remote music performance software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_remote_music...

    When playing music remotely, musicians must reduce or eliminate the issue of audio latency in order to play in time together. While standard web conferencing software is designed to facilitate remote audio and video communication, it has too much latency for live musical performance.

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  9. List of music software - Wikipedia

    en.wikipedia.org/wiki/List_of_music_software

    This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services. For streaming services such as iHeartRadio , Pandora , Prime Music, and Spotify, see Comparison of on-demand streaming music services .

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