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  2. Integer square root - Wikipedia

    en.wikipedia.org/wiki/Integer_square_root

    The traditional pen-and-paper algorithm for computing the square root is based on working from higher digit places to lower, and as each new digit pick the largest that will still yield a square . If stopping after the one's place, the result computed will be the integer square root.

  3. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  4. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method is one of many known methods of computing square roots. Given a positive number a, the problem of finding a number x such that x2 = a is equivalent to finding a root of the function f(x) = x2 − a. The Newton iteration defined by this function is given by.

  5. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    C mathematical functions. C mathematical operations are a group of functions in the standard library of the C programming language implementing basic mathematical functions. [1][2] All functions use floating-point numbers in one manner or another. Different C standards provide different, albeit backwards-compatible, sets of functions.

  6. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    The fast inverse square root is used to generalize this calculation to three-dimensional space. The inverse square root of a floating point number is used in digital signal processing to normalize a vector, scaling it to length 1 to produce a unit vector. [14] For example, computer graphics programs use inverse square roots to compute angles of ...

  7. Exponentiation by squaring - Wikipedia

    en.wikipedia.org/wiki/Exponentiation_by_squaring

    Exponentiation by squaring. In mathematics and computer programming, exponentiating by squaring is a general method for fast computation of large positive integer powers of a number, or more generally of an element of a semigroup, like a polynomial or a square matrix.

  8. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    Square root. Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 5 ⋅ 5, or 52 (5 squared). In mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [1] For example, 4 and −4 are square roots of 16 ...

  9. Square number - Wikipedia

    en.wikipedia.org/wiki/Square_number

    Square number. Square number 16 as sum of gnomons. In mathematics, a square number or perfect square is an integer that is the square of an integer; [1] in other words, it is the product of some integer with itself. For example, 9 is a square number, since it equals 32 and can be written as 3 × 3.