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  2. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    Wait-freedom is the strongest non-blocking guarantee of progress, combining guaranteed system-wide throughput with starvation-freedom.An algorithm is wait-free if every operation has a bound on the number of steps the algorithm will take before the operation completes. [15]

  3. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Supporters claim that asynchronous, non-blocking code can be written with async/await that looks almost like traditional synchronous, blocking code. In particular, it has been argued that await is the best way of writing asynchronous code in message-passing programs; in particular, being close to blocking code, readability and the minimal ...

  4. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    A timeout can also be specified on the wait using the wait_for() or wait_until() member functions to avoid indefinite blocking. If the future arose from a call to std::async then a blocking wait (without a timeout) may cause synchronous invocation of the function to compute the result on the waiting thread.

  5. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread notify c: if there is a thread waiting on c.q select and remove one thread t from c.q (t is called "the notified ...

  6. Mutual exclusion - Wikipedia

    en.wikipedia.org/wiki/Mutual_exclusion

    Under a k-bounded waiting property, each process has a finite maximum wait time. This works by setting a limit to the number of times other processes can cut in line, so that no process can enter the critical section more than k times while another is waiting. [4] Every process's program can be partitioned into four sections, resulting in four ...

  7. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    A simple way to understand wait (P) and signal (V) operations is: wait: Decrements the value of the semaphore variable by 1. If the new value of the semaphore variable is negative, the process executing wait is blocked (i.e., added to the semaphore's queue). Otherwise, the process continues execution, having used a unit of the resource.

  8. Spinlock - Wikipedia

    en.wikipedia.org/wiki/Spinlock

    In software engineering, a spinlock is a lock that causes a thread trying to acquire it to simply wait in a loop ("spin") while repeatedly checking whether the lock is available. Since the thread remains active but is not performing a useful task, the use of such a lock is a kind of busy waiting. Once acquired, spinlocks will usually be held ...

  9. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    Is a generalisation of normal compare-and-swap. It can be used to atomically swap an arbitrary number of arbitrarily located memory locations. Usually, multi-word compare-and-swap is implemented in software using normal double-wide compare-and-swap operations. [16] The drawback of this approach is a lack of scalability. Persistent compare-and-swap