When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Vertex normal - Wikipedia

    en.wikipedia.org/wiki/Vertex_normal

    Vertex normals of a dodecahedral mesh. In the geometry of computer graphics, a vertex normal at a vertex of a polyhedron is a directional vector associated with a vertex, intended as a replacement to the true geometric normal of the surface. Commonly, it is computed as the normalized average of the surface normals of the faces that contain that ...

  3. Great-circle navigation - Wikipedia

    en.wikipedia.org/wiki/Great-circle_navigation

    For example, to find the midpoint of the path, substitute σ = 1 ⁄ 2 (σ 01 + σ 02); alternatively to find the point a distance d from the starting point, take σ = σ 01 + d/R. Likewise, the vertex, the point on the great circle with greatest latitude, is found by substituting σ = + 1 ⁄ 2 π. It may be convenient to parameterize the ...

  4. Betweenness centrality - Wikipedia

    en.wikipedia.org/wiki/Betweenness_centrality

    The betweenness centrality for each vertex is the number of these shortest paths that pass through the vertex. Betweenness centrality was devised as a general measure of centrality: [1] it applies to a wide range of problems in network theory, including problems related to social networks, biology, transport and scientific cooperation.

  5. Degree matrix - Wikipedia

    en.wikipedia.org/wiki/Degree_matrix

    where the degree ⁡ of a vertex counts the number of times an edge terminates at that vertex. In an undirected graph , this means that each loop increases the degree of a vertex by two. In a directed graph , the term degree may refer either to indegree (the number of incoming edges at each vertex) or outdegree (the number of outgoing edges at ...

  6. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    Insertion of a point may increase the number of vertices of a convex hull at most by 1, while deletion may convert an n-vertex convex hull into an n-1-vertex one. The online version may be handled with O(log n) per point, which is asymptotically optimal. The dynamic version may be handled with O(log 2 n) per operation. [1]

  7. Great-circle distance - Wikipedia

    en.wikipedia.org/wiki/Great-circle_distance

    A diagram illustrating great-circle distance (drawn in red) between two points on a sphere, P and Q. Two antipodal points, u and v are also shown.. The great-circle distance, orthodromic distance, or spherical distance is the distance between two points on a sphere, measured along the great-circle arc between them.

  8. Degree (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Degree_(graph_theory)

    A vertex with degree 1 is called a leaf vertex or end vertex or a pendant vertex, and the edge incident with that vertex is called a pendant edge. In the graph on the right, {3,5} is a pendant edge. This terminology is common in the study of trees in graph theory and especially trees as data structures .

  9. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    The simplest case in Euclidean geometry is the line–line intersection between two distinct lines, which either is one point (sometimes called a vertex) or does not exist (if the lines are parallel). Other types of geometric intersection include: Line–plane intersection; Line–sphere intersection; Intersection of a polyhedron with a line