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Pages in category "Dungeon crawler video games" The following 121 pages are in this category, out of 121 total. This list may not reflect recent changes. ...
Fate is a fantasy action role-playing game.This type of game is also known as a dungeon crawler, in which the player takes their character through progressively difficult levels of a dungeon, fighting monsters, completing quests, collecting valuable items and gold, and improving the character's attributes and skills along the way.
Games of this type are also known as "blobbers", since the player moves the entire party around the playing field as a single unit, or "blob". Most "blobbers" are turn-based, but some such as the Dungeon Master , Legend of Grimrock and Eye of the Beholder series are played in real-time.
Massively multiplayer online role-playing game: Dungeon crawl: Dungeon crawl: MUD: MUD: Monster raising: Pet-raising simulation: Turn-based: Turn-based game: Card battle: Collectible card game: Real-time: Real-time game: Blobber: First-person party-based RPG: Sandbox: Open world RPG
A dungeon map created for a tabletop role-playing game. A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. [1]
Rogue (also known as Rogue: Exploring the Dungeons of Doom) is a dungeon crawling video game by Michael Toy and Glenn Wichman with later contributions by Ken Arnold. Rogue was originally developed around 1980 for Unix-based minicomputer systems as a freely distributed executable.