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Gameplay in Forza Horizon 5; here, a player is racing a Lamborghini Diablo SV against a Porsche 911 in a street race during a Horizon story. Forza Horizon 5 is a racing video game set in an open world environment based in a fictional representation of Mexico. [6] The game has the largest map in the entire Forza Horizon series, being 50% larger ...
Forza Horizon 4: Playground Games: Microsoft Studios: WIN, XBO 2018-10-02 Forza Horizon 5: Playground Games: Xbox Game Studios: WIN, XBO, XSX/S 2021-11-09 Forza Motorsport: Turn 10 Studios: Microsoft Game Studios: Xbox 2005-05-03 Forza Motorsport: Turn 10 Studios: Xbox Game Studios: WIN, XSX/S 2023-10-10 Forza Motorsport 2: Turn 10 Studios ...
Forza Horizon was developed by British developer Playground Games, which is composed of employees who formerly worked at various studios renowned for earlier racing titles and series such as Project Gotham Racing, Driver, Colin McRae: Dirt, Colin McRae Rally, Race Driver: Grid and Burnout. [12]
Forza Motorsport 5 was bought by over one third of all Xbox One owners in February 2014, which Eurogamer estimates amounts to 1.3 million copies. [96] By December 2016, around 2.5 million Forza Horizon 3 units were sold. [93] Over 14 million unique players were registered in the Forza community on Xbox One and Windows 10 by December 2016. [97]
It is known for developing the Forza Horizon series, which is part of the larger Forza franchise. In 2018, Playground Games became part of Microsoft Studios (now known as Xbox Game Studios). [3] They are also developing the next game in the Fable series. [4] [5]
The Xbox 360 Wireless Racing Wheel was developed by Microsoft for the Xbox 360 and was introduced at E3 2006. Released in November 2006, the force feedback steering wheel controller includes the standard gamepad buttons along with floor-mounted accelerator and brake pedals.
Turn 10 Studios was established in 2001 by Microsoft, under its Microsoft Game Studios division, to develop a series of racing games, which later became known as Forza. [2] [1] At the time of the studio's establishment, most staff had experience in publishing games, such as Project Gotham Racing and Golf 4.0, but had not been involved in game development. [2]
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